@startuml
sprite $fort_awesome [48x48/16] {
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!define FA_FORT_AWESOME(_alias) ENTITY(rectangle,black,fort_awesome,_alias,FA FORT_AWESOME)
!define FA_FORT_AWESOME(_alias, _label) ENTITY(rectangle,black,fort_awesome,_label, _alias,FA FORT_AWESOME)
!define FA_FORT_AWESOME(_alias, _label, _shape) ENTITY(_shape,black,fort_awesome,_label, _alias,FA FORT_AWESOME)
!define FA_FORT_AWESOME(_alias, _label, _shape, _color) ENTITY(_shape,_color,fort_awesome,_label, _alias,FA FORT_AWESOME)
skinparam folderBackgroundColor<<FA FORT_AWESOME>> White
@enduml